
Marshmallow golf is a fun and easy game that can be played by people of all ages. It is a great activity for fundraising events, charity events, or just a casual game with friends. The objective is simple: participants take turns hitting marshmallows with a golf club, aiming for distance or accuracy. The key challenge is that marshmallows are much softer than golf balls, so a smooth and slow swing is required to achieve the best results. Spin is the enemy of the marshmallow golfer, so a low tee and a putter can be an effective strategy. With a little creativity and some basic equipment, anyone can set up and enjoy a game of marshmallow golf.
| Characteristics | Values |
|---|---|
| Objective | Fun and unique way to raise funds for charity |
| Setup | Easy and low-cost |
| Participants | People of all ages |
| Equipment | Marshmallows, golf clubs, and tees |
| Technique | Swing smooth and slow, avoid spin, hit low |
| Format | Tournament or challenge with prizes |
| Variations | Indoors with toy golf clubs, outdoors |
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What You'll Learn

Use a putter to win
Marshmallow golf is a fun and unusual take on the traditional game, and it can be a great way to raise funds for charity. The aim is to hit a marshmallow as far as possible, and the player who achieves the longest drive wins.
To win at marshmallow golf, one player recommends using a putter. This is because the soft marshmallow will be affected by the wind, so you want to hit it low and with very little backspin. With a putter, you can achieve a little extra distance by keeping the marshmallow low to the ground.
To prepare for a marshmallow golf competition, you should practice with different clubs and swings to see what works best. The marshmallow is much softer than a golf ball, so you need to swing smoothly and slowly with loose, comfortable arms. Hitting the marshmallow too hard will destroy it, so a slow swing with a putter is ideal.
When setting up a marshmallow golf competition, you will need a volunteer to sell marshmallows to participants. You will also need a tee-off area that is 2 metres wide, marked out with pegs and rope. Provide a few extra tees in case of breakages. The density and size of the marshmallows will influence how far they travel, so it's a good idea to have a practice area to determine the best set-up for the target area. Mark out a wide target area with pegs and rope, and make sure it is positioned at a right angle to the tee-off area.
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Avoid squishing the marshmallow
To avoid squishing the marshmallow, the key is to slow down your swing and use a smooth, loose arm motion. The marshmallow will be much softer than a golf ball, so squishing it will lead to unpredictable results. Instead, try to sweep or pick it cleanly with a controlled swing. Avoid taking a full swing and focus on a smooth, slow motion.
Using the right club is also crucial. While some suggest a putter to keep the ball low and reduce the impact of wind and backspin, others recommend a mid-level lofted club, such as a 3-iron or 4-iron, to achieve a good combination of distance and control. A higher loft will help you launch the marshmallow at a higher angle, but it may also increase the risk of squishing it. Experiment with different clubs to find the right balance.
Practising with different clubs and swing speeds is the best way to find a technique that works for you. Buy a few bags of marshmallows and head to the driving range or practice area to refine your approach. You'll discover that the harder you hit the marshmallow, the less distance you'll get, as marshmallows don't respond to compression like a golf ball does.
Additionally, consider the size and density of your marshmallows. These factors will influence how far they travel, so try to use marshmallows of consistent size and density for the most accurate results. Remember, the goal is to keep the marshmallow intact and achieve a clean strike for maximum distance.
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Create a tee-off area
Marshmallow golf is a fun and easy game to set up, perfect for schools and fundraising events. To create a tee-off area, you will need golf tees, tent pegs, and some rope. The tee-off area should be marked out clearly, with a width of 2 metres. Use two pegs and some rope to outline the boundaries. This designated area will be where players take their turns, hitting their marshmallows with a golf club and tee provided. It is important that players swing from behind the tee-off area and rope boundary.
The tee-off area also serves as a practice space for players to get a feel for the game. Before starting the game, players can take a few practice drives to familiarise themselves with the unique challenges of marshmallow golf. These practice swings will also help determine the positioning of the target area. The size and density of the marshmallows will impact their flight path and distance travelled, so it is important to consider this when setting up the course.
To ensure a fair competition, it is important to establish some rules for the tee-off area. Players must not tamper with their marshmallows, as this could provide an unfair advantage. Additionally, air swings do not count as a turn; a turn is only completed when the marshmallow is displaced from the tee during the swing. Volunteers can help oversee the game, ensuring players follow the rules and that turns are taken from behind the designated tee-off area.
The tee-off area is an important component of the game, providing a clear starting point for players and a space to strategize their swings. With a well-defined tee-off area, players can focus on perfecting their technique and aiming for the target area. Remember, the key to a successful marshmallow golf game is not just the swing but also the strategic use of the tee-off area to maximize distance and accuracy.
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Mark out the target area
Marking out the target area is simple but requires a bit of forward planning. First, you need to create a tee-off area that is 2 metres wide and mark it out with two pegs and some rope. This will be the area from which players hit their marshmallows. Next, you'll want to use this tee-off area to have a few practice drives. This will help you determine how far away you should mark out the target area. The size and density of your marshmallows will influence how far they travel. Using the average landing point of your practice drives, mark out the base of the target area with two pegs and some rope. Make it 20 metres wide and parallel to your tee-off area. Now, use additional pegs and rope to mark out the sides of your target area. Make these 20 metres long and at right angles to the base of the target area. And that's your target area marked out!
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Sell marshmallows to raise money
To build a marshmallow golf game, you will need a supply of marshmallows, golf tees, and tent pegs. The aim of the game is for participants to hit the marshmallows as far as possible with a golf club, and the winner is the person who hits the marshmallow the furthest. The game can be played for fun, but it is also a great way to raise money.
Firstly, you will need to purchase the marshmallows. You can buy them cheaply in bulk, and they can be found at most grocery stores. Alternatively, you could source gourmet marshmallows from companies such as The Marshmallow Co. or Xomarshmallow, which offer a variety of flavours and styles. These could be a fun way to add a unique twist to your game.
Next, set up a tee-off area that is 2 metres wide and mark it with two pegs and some rope. Provide a golf club and tee for each player, and ensure they take their turn from behind the rope. Each player must hit their marshmallow without tampering with it, and their turn ends when the marshmallow is displaced from the tee.
To raise money, you will need a volunteer to sell the marshmallows to participants. Encourage players to purchase multiple marshmallows to have several attempts at the game. You could set a fixed price per marshmallow or offer discounts for larger purchases.
Finally, you will need a second volunteer to adjudicate the game. They should measure the length of valid drives and mark the longest one. They should also collect all the used marshmallows.
The main cost of this game is the marshmallows, so by selling them to participants, you can easily raise money while providing an enjoyable experience.
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Frequently asked questions
Marshmallow golf is a fun twist on the traditional game of golf, where players use marshmallows instead of golf balls. The aim is usually to hit the marshmallow the farthest, rather than getting it into a hole.
You will need marshmallows, golf clubs, and tees. It is recommended to have a few extra tees in case of breakages. You will also need a way to measure distances, such as a measuring tape or a GPS device.
First, create a tee-off area that is about 2 metres wide and mark it with pegs and rope. Use this area to practice and determine the optimal distance for the target area. Mark out the target area with pegs and rope, making it about 20 metres wide and parallel to the tee-off area.
The key to hitting marshmallows far is to swing slowly and smoothly. Avoid hitting the marshmallow too hard, as it may disintegrate. Spin is also the enemy when it comes to marshmallows, so try to hit it low with little backspin. Practice with different clubs to see which one works best for you.
You can charge participants a fixed price for each marshmallow or offer discounts for larger purchases. You can also have prizes for the winners, such as a new golf club or a gift card. Encourage participants to purchase multiple marshmallows to increase their chances of winning and raise more funds.











































